The Game Baby Steps Includes Among the Most Significant Choices I've Ever Encountered in Gaming

I've faced some difficult decisions in gaming. Several of my selections in Life is Strange series continue to trouble me. Ghost of Tsushima concluding moments prompted me to set down my controller for around ten minutes while I thought through my alternatives. I am responsible for so many Krogan demises in the Mass Effect series that I would love to reverse. Not one of those instances measure up to what now might be the toughest selection I've ever made in interactive media — and it has to do with a giant staircase.

The Game Baby Steps, the latest game from the makers of Ape Out game, is hardly a choice-driven game. Certainly not in typical gaming terms. You only need to explore a sprawling open world as Nate, a grown-up in childish attire who can barely stand on his wobbly legs. It appears to be one big ragebait joke, but Baby Steps’s appeal is in its unexpectedly meaningful plot that will sneak up on you when it's most unexpected. There’s no situation that showcases that quality like a key selection that remains on my mind.

Note: Spoilers Ahead

A bit of context is needed at this point. Baby Steps starts when the protagonist is suddenly taken from his family's basement and into a magical realm. He soon realizes that navigating this world is a challenge, as a lifetime spent as a inactive individual have atrophied his limbs. The humorous physicality of it all comes from gamers directing Nate gradually, trying to keep his ragdoll body standing.

The protagonist needs aid, but he has problems articulating that to others. During his adventure, he encounters a cast of eccentric characters in the world who everyone tries to help him out. A self-assured trekker attempts to offer Nate a map, but he awkwardly refuses in the game’s funniest instant. When he plunges into an unavoidable hole and is offered a ladder, he attempts to act casual like he can manage alone and actually wants to be stuck in the hole. Throughout the story, you see numerous annoying scenarios where Nate complicates his own situation because he’s not confident enough to accept any assistance.

The Pivotal Moment

That comes to a head in Baby Steps’s single genuine instance of choice. As Nate nears the end his journey, he realizes that he must reach the summit of a snowy mountain. The unofficial caretaker of the world (who Nate has desperately tried to duck up to this point) shows up to inform him that there are two routes to the top. If he’s ready for a test, he can choose a very lengthy and dangerous hiking trail named The Challenge. It is the most daunting obstacle Baby Steps game includes; choosing it looks risky to any human.

But there’s a other possibility: He can merely climb a gigantic spiral staircase in its place and arrive at the peak in just moments. The only caveat? He’ll have to refer to the caretaker “Lord” from now on if he opts for the effortless way.

An Agonizing Decision

I am absolutely sincere when I say that this is an difficult selection in context. It’s every one of Nate's doubts about himself coming to a head in a particularly bizarre situation. A portion of Nate's adventure is focused on the fact that he’s insecure of his physical appearance and manhood. Every time he sees that impressive outdoorsman, it’s a difficult memory of everything he’s not. Undertaking The Manbreaker could be a time where he can demonstrate that he’s as capable as his one-sided rival, but that route is sure to be filled with more awkward mishaps. Is it justified striving just to demonstrate something?

The stairs, on the flip side, provide Nate with another significant opportunity to either accept or reject help. The user doesn't get to decide in whether or not they decline guidance, but they can choose to give Nate a break and take the stairs. It might seem like an easy choice, but Baby Steps game is devilishly clever about making you feel paranoid anytime you see a simple solution. The environment includes planned obstacles that turn a safe route into a difficulty on a dime. Are the stairs one more trick? Could Nate reach all the way to the top just to be let down by a final joke? And more troubling, is he ready to be diminished once again by being made to address a strange individual as Master?

No Correct Answer

The brilliance of that instant is that there’s no right or wrong answer. Either one leads to a authentic instance of personal growth and therapeutic resolution for Nate. If you decide to take on The Challenge, it’s an personal triumph. Nate finally gets a moment to show that he’s as able as anyone else, willingly taking on a difficult route rather than suffering through one that he has no alternative but to take. It’s difficult, and possibly risky, but it’s the dose of confidence that he craves.

But there’s no shame in the staircase as well. To choose that path is to at last permit Nate to take support. And when he does, he realizes that there’s no real catch in store for him. The stairs aren’t a prank. They go on for a long time, but they’re simple to climb and he doesn’t slide to the bottom if he stumbles. It’s a easy journey after lengthy difficulty. Halfway up, he even has a discussion with the trekker who has, naturally, selected The Obstacle. He tries to play it cool, but you can tell that he’s exhausted, quietly regretting the unnecessary challenge. By the time Nate gets to the top and has to meet his agreement, addressing his new Master, the arrangement scarcely looks so nasty. Who has energy for shame by this strange individual?

My Experience

In my playthrough, I selected the steps. Part of me just {wanted to call

Richard Riley
Richard Riley

A tech strategist with over a decade of experience in digital innovation and AI implementation across global enterprises.